That’s crucial, as it means that in order to win, developers won’t just have to be incredibly creative, but also extremely conservative.
Most popular games libraries are out of the question, as they’re simply too big. The popular Phaser library, for instance, is 815kb at its most compressed.
That said, the JS13KGames website suggests an array of games microframeworks which do much of the tedious leg-work, while occupying a minimum of space.
... read the whole story at thenextweb.com.